Fact or Fiction? Kant and the Question of Reality in Hellblade: Senua’s Sacrifice [NO SPOILERS]
[ Originally posted to r/Hellblade in March 2021 ] What is real? For as long as we’ve had eyes to see, we’ve been asking ourselves whether the things we’ve been seeing are actually, in fact, there. It can be an unpleasant topic to think about- much like video games, too much and you’ll go mad. But one such game that takes on this topic in bold color is Ninja Theory’s 2017 tour de force release Hellblade: Senua’s Sacrifice. It swept the 14th British Academy Games Awards, telling the poignant story of Senua, a Celtic warrior travelling deep into viking-era Scandinavia to unravel her past and come to terms with her psychosis. Her psychosis is arguably the defining feature of the game- the game employs an over-the-shoulder perspective, but the world of the game is seen through Senua’s eyes and Senua’s eyes only. We experience the world only as Senua experiences it. With Senua’s perception of the world being shaped largely by the symptoms of her psychosis, this begs the quest...